Olden Era โ Damage Calculator
Know the outcome before you commit the stack. Enter an attacker and defender to get min/average/max damage, kill counts, luck & morale odds and the expected retaliation โ using the game's real damage formula. The URL updates as you type, so you can share any matchup.
โ๏ธ Attacker
Results
How damage works in Olden Era
Every attack rolls a base damage between the unit's min and max, multiplies by stack size,
then scales by (20 + ATK) / (20 + DEF) โ equal stats cancel out, and defense
can never make a stack invulnerable. Each point of positive luck adds a 6%
chance of a 150% Lucky Strike (negative luck: 6% per point of a 50% strike). Each point of
positive morale gives a 4% chance of an extra turn. Ranged units deal
โ50% in melee and lose 10% per hex past 4, capped at โ50%.
The "avg damage" figure folds the luck odds into the expected value; kills use the defender's
per-unit HP; retaliation is computed from the survivors of the average roll.